Devlog 3: Climbing System - Bug Fixes
Devlog 3: Climbing System - Bug Fixes Project: Mini Project - Climbing System Objective: Fix bugs with the animation playback and player input with the climbing system Progress: This week I focused on bug fixing and improving the climbing system code, this included fixing issues with animation and player inputs. Fixed muliple bugs Animtions were not playing correcly, would make the player snap around when the mantle animtation played Player input was being disabled after the player completed a ledge climb, stopping the player from moving around. Another issue was that after a ledge climb, the player was unable to climb another ledge, because of code not reseting vars correctly. Fixing these issues required me to review the code I had already written, focusing on the state management and animation blueprints. Main Issues Animations were not cut correctly to provide a smooth animation transition while holding on a ledge Player input was not being reenabled after the player completed...