Devlog 5: Bug Fixes

 Devlog 5: Bug Fixes

Project: Mini Project - Climbing System

Objective: Fix bugs related to the ledge grabbing not resetting correctly

Progress and Observations:

  • Fixed an issue where the ledge grabbing wasn't resetting the variables correctly after each climb.
    • Had to trace my code to find where I had not assigned my variables correctly.
    • I had missed a part of code from the tutorial, so I added my own code to fix this bug.
  • this bug caused the player to snap back to he initial ledge position when attempting to jump even if there wasn't a ledge present.
  • The fix was done by adding a code block to reset the vars upon a climb has been completed and when there isn't a ledge available.
    • This is the code which I implmented myself.
  • I also fixed other small bugs which I found when implementing this.

Next Steps:

  • Keep testing to check for bugs with the ledge grabbing and mantle systems.
  • Begin to address the float away bug.

Challenges/Notes:

  • Debugging ledge grabbing not resetting correctly
  • it was necessary to add my own code which fixed this issue.

Reflection:

  • This debugging experience showed the importance of variable resetting.

Comments

Popular posts from this blog

Devlog 1: Climbing System - Initial Implementation

Devlog 2: Climbing System - Mantle Implementation

Devlog 3: Climbing System - Bug Fixes