Devlog 7: ledge drop down
Devlog 7: Climbing System - Dropping from Ledge
Project: Mini Project - Climbing System
Objective: Implement the ability for the player to drop down from a ledge which they are hanging from
New Features:
- Dropping down from ledge
- Implemented a feature that allows the player to drop down from a ledge they are hanging from.
- Added the logic required to make the player to go from hanging to falling state.
- This allowed players to cancel their ledge grabbing without having to climb up the ledge
Progress
- The implementation of the drop down mechanic went quite smoothly following the climbing system tutorial.
- The player can now drop down from a ledge from a hanging position, this gives the player more control of the character
Challenges
- I had issues trying to get my collisions to be in the same places as the one in the video tutorials, even though I believe that I had the same values, I couldn't get the same output in location.
- Making sure that all the code I wrote was correct since my code wasn't one to one with the tutorial as I couldn't get the same results for unknown reasons.
Next Steps
- Test the drop down system in multiple positions to test for bugs
- Allow the player to drop down from a ledge into a climbing position
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