Devlog 8: Dropping onto a ledge
Objective: Implement the ability for the player to drop down onto a ledge below. New Features: Drop Down onto Ledge Functionality: Implemented a feature allowing the player to drop down onto a ledge located below them. Added logic to detect unsuitable ledges below the player to stop clipping into objects. Progress and Observations: The drop down onto ledge functionality was finished, allowing the player to get onto a ledge not only by jumping but dropping down. The system detects ledges below the player, and moves the player to that ledge. The system can detect objects which the player could clip through and won't allow the player to grab onto the ledge to prevent it from happening. Challenges/Notes: Getting the collision detection to work properly so that the player won't clip into objects below a ledge. Making sure that there wasn't any bugs. Reflection: This was an import feature to add as it allows the player to grab onto a ledge below them allowing for ...